Commands
Every command the command window accepts, grouped by area. Type the Command — or any of its Aliases — at the command line and follow the prompts. The list is generated directly from the application, so it always matches what the app ships.
Single-letter commands are not listed here; they are personalised as Shift/Ctrl chords in
the Keyboard Shortcuts editor.
211 commands
Sketch — draw & modify
| Command | Aliases | Description | Example |
|---|---|---|---|
| ARC | — | Draw an arc through points or by centre. | ARC 0,0 5,5 10,0 |
| ARRAYPOLAR | — | Pattern sketch geometry around a centre. | ARRAYPOLAR (select) 0,0 6 |
| ARRAYRECT | — | Pattern sketch geometry in rows and columns. | ARRAYRECT (select) 3 2 |
| AUTODIMENSION | AUTODIM | Auto-dimension the sketch to remove its degrees of freedom. | AUTODIM (select sketch) |
| BLOCK | — | Create a sketch block from selected geometry. | BLOCK (select) |
| BREAK | BR | Split a sketch entity at a point. | BREAK (entity) (point) |
| CENTERLINE | — | Draw a centerline (excluded from profiles; consumed by mirror/revolve). | CENTERLINE 0,0 10,0 |
| CHAMFER | CHA | Bevel a corner between two sketch entities. | CHAMFER (two lines) 2 |
| CIRCLE | — | Draw a circle by centre and radius. | CIRCLE 0,0 5 |
| CONSTRUCTION | — | Toggle selected sketch geometry to construction. | CONSTRUCTION (select) |
| COPY | CO CP | Copy sketch geometry by a vector. | COPY (select) 0,0 10,0 |
| DIMENSION | DIM | Add a parametric dimension to sketch geometry. | DIM (select) 25 |
| ELLIPSE | EL | Draw an ellipse by centre and two axes. | ELLIPSE 0,0 10 5 |
| EXTEND | EX | Extend sketch geometry to a boundary. | EXTEND (segment) |
| FILLET | — | Round a corner between two sketch entities. | FILLET (two lines) 2 |
| FINISHSKETCH | FINISH | Finish the active sketch. | FINISH |
| GCCOINCIDENT | — | Constrain two points (or a point and a curve) coincident. | GCCOINCIDENT (A) (B) |
| GCCOLLINEAR | — | Constrain two lines collinear. | GCCOLLINEAR (line1) (line2) |
| GCCONCENTRIC | — | Constrain two arcs/circles concentric. | GCCONCENTRIC (c1) (c2) |
| GCEQUAL | — | Constrain two entities to equal size. | GCEQUAL (a) (b) |
| GCFIX | — | Fix a point or curve in place. | GCFIX (entity) |
| GCHORIZONTAL | — | Constrain a line horizontal. | GCHORIZONTAL (line) |
| GCPARALLEL | — | Constrain two lines parallel. | GCPARALLEL (line1) (line2) |
| GCPERPENDICULAR | — | Constrain two lines perpendicular. | GCPERPENDICULAR (line1) (line2) |
| GCSMOOTH | — | Constrain a spline smooth (curvature-continuous) to a curve. | GCSMOOTH (spline) (curve) |
| GCSYMMETRIC | — | Constrain two entities symmetric about a line. | GCSYMMETRIC (a) (b) (line) |
| GCTANGENT | — | Constrain a curve tangent to another. | GCTANGENT (curve) (line) |
| GCVERTICAL | — | Constrain a line vertical. | GCVERTICAL (line) |
| INSERT | — | Insert a sketch block instance. | INSERT (block) 5,5 |
| LINE | — | Draw a line or connected polyline in the active sketch. | LINE 0,0 10,0 10,5 |
| MIRROR | MI | Mirror sketch geometry about a centerline. | MIRROR (select) (line) |
| MOVE | — | Move sketch geometry by a vector. | MOVE (select) 0,0 10,0 |
| OFFSET | — | Offset selected sketch geometry by a distance. | OFFSET 2 (select) |
| POINT | PO | Place a sketch point. | POINT 5,5 |
| POLYGON | POL | Draw a regular polygon by edge count and radius. | POLYGON 6 0,0 5 |
| PROJECT | PROJECTGEOMETRY | Project model edges/vertices into the active sketch. | PROJECT (select edges) |
| RECTANG | RECTANGLE REC | Draw a rectangle by two opposite corners. | RECTANG 0,0 10,5 |
| ROTATE | RO | Rotate sketch geometry about a point. | ROTATE (select) 0,0 90 |
| SCALE | SC | Scale sketch geometry about a point. | SCALE (select) 0,0 2 |
| SKETCH2D | NEWSKETCH | Start a new 2D sketch on a selected plane/face. | SKETCH2D (select plane) |
| SKETCH3D | — | Start a new 3D sketch. | SKETCH3D |
| SLOT | — | Draw a straight slot by two centres and a width. | SLOT 0,0 10,0 2 |
| SPLINE | SPL | Draw an interpolated spline through points. | SPLINE 0,0 5,5 10,0 |
| STRETCH | — | Stretch sketch geometry by moving vertices. | STRETCH (select) 0,0 5,0 |
| TEXT | MTEXT | Place sketch text. | TEXT 0,0 |
| TRIM | TR | Trim sketch geometry to the nearest intersection. | TRIM (segment) |
Sketch — 3D
| Command | Aliases | Description | Example |
|---|---|---|---|
| ARC3D | — | Draw a 3D sketch arc. | ARC3D 0,0,0 5,5,0 10,0,0 |
| BEND3D | — | Add a bend between two 3D sketch lines. | BEND3D (line1) (line2) 5 |
| CIRCLE3D | — | Draw a 3D sketch circle. | CIRCLE3D 0,0,0 5 |
| CVSPLINE3D | — | Draw a 3D control-vertex spline. | CVSPLINE3D 0,0,0 5,5,5 |
| DIMENSION3D | — | Dimension 3D sketch geometry. | DIMENSION3D (select) 25 |
| EQUATIONCURVE | — | Draw a curve from parametric equations. | EQUATIONCURVE |
| FINISH3D | — | Finish the active 3D sketch. | FINISH3D |
| HELICAL3D | — | Draw a 3D helical curve by revolution and pitch. | HELICAL3D (axis) 2 20 |
| HELIX3D | — | Draw a 3D helical curve. | HELIX3D (axis) 10 5 |
| INCLUDE3D | — | Include model geometry in the 3D sketch. | INCLUDE3D (edges) |
| LINE3D | — | Draw a 3D sketch line or polyline. | LINE3D 0,0,0 10,0,5 |
| POINT3D | — | Place a 3D sketch point. | POINT3D 5,5,5 |
| SMOOTH3D | — | Apply a 3D smooth condition. | SMOOTH3D (spline) (curve) |
| SPLINE3D | — | Draw a 3D interpolated spline. | SPLINE3D 0,0,0 5,5,5 |
| SPLINEFIT3D | — | Draw a 3D fit-point spline. | SPLINEFIT3D 0,0,0 5,5,5 |
| SURFACECURVE | — | Draw a curve lying on a surface. | SURFACECURVE (surface) |
| TANGENT3D | — | Apply a 3D tangent condition. | TANGENT3D (curve) (curve) |
Part — create
| Command | Aliases | Description | Example |
|---|---|---|---|
| DECAL | — | Apply a decal image to a face. | DECAL (face) (image) |
| EMBOSS | — | Emboss or engrave sketch geometry onto a face. | EMBOSS (profile) 1 |
| EXTRUDE | EXT | Extrude a profile into a solid. | EXTRUDE (profile) 10 |
| GRILL | — | Create a grill feature in a plastic part. | GRILL (boundary) |
| HELIX | COIL | Create a helical coil from a profile. | HELIX (profile) (axis) |
| LOFT | — | Loft between two or more profiles. | LOFT (profile1) (profile2) |
| REVOLVE | REV | Revolve a profile about an axis. | REVOLVE (profile) (axis) 360 |
| RIB | — | Create a rib/web from an open profile. | RIB (profile) 2 |
| SWEEP | SW | Sweep a profile along a path. | SWEEP (profile) (path) |
Part — modify
| Command | Aliases | Description | Example |
|---|---|---|---|
| BOSS | — | Create a plastic boss feature. | BOSS (point) |
| CHAMFEREDGE | — | Bevel one or more solid edges. | CHAMFEREDGE (edges) 2 |
| CIRCLEPATTERN | — | Pattern features/bodies around an axis. | CIRCLEPATTERN (feature) (axis) 6 |
| COMBINE | UNION SUBTRACT INTERSECT | Boolean-combine bodies (union, cut or intersect). | UNION (body1) (body2) |
| DELETEFACE | — | Delete a face from a solid. | DELETEFACE (face) |
| DIRECTEDIT | PRESSPULL | Directly push/pull or edit solid geometry. | PRESSPULL (face) 5 |
| DRAFT | TAPER | Apply a draft angle to faces. | DRAFT (faces) (pull) 3 |
| FILLETEDGE | — | Round one or more solid edges. | FILLETEDGE (edges) 2 |
| HOLE | — | Place a hole feature. | HOLE (point) 6 |
| HULL | — | Create the convex hull of selected bodies. | HULL (body1) (body2) |
| MIRRORBODY | — | Mirror a solid body about a plane. | MIRRORBODY (body) (plane) |
| MOVEBODY | 3DMOVE | Move solid bodies by a vector. | 3DMOVE (body) 0,0,0 0,0,10 |
| MOVEFACE | — | Move a solid face. | MOVEFACE (face) 0,0 0,2 |
| OFFSETFACE | — | Offset a solid face. | OFFSETFACE (face) 2 |
| RECTPATTERN | — | Pattern features/bodies in rows and columns. | RECTPATTERN (feature) 3 2 |
| REPLACEFACE | — | Replace a solid face with a surface. | REPLACEFACE (face) (surface) |
| SHELL | — | Hollow a solid to a wall thickness. | SHELL (faces) 2 |
| SKETCHPATTERN | — | Pattern features at sketch points. | SKETCHPATTERN (feature) (sketch) |
| SLICE | SPLITBODY | Split a body with a plane or surface. | SLICE (body) (plane) |
| THICKEN | — | Thicken a surface into a solid. | THICKEN (surface) 2 |
| THREAD | — | Apply a thread to a cylindrical face. | THREAD (face) M6 |
Surfaces
| Command | Aliases | Description | Example |
|---|---|---|---|
| MIDSURFACE | — | Create a midsurface between face pairs. | MIDSURFACE (faces) |
| RULESURF | RULED | Create a ruled surface between two curves. | RULESURF (curve1) (curve2) |
| SCULPT | — | Sculpt a solid from bounding surfaces. | SCULPT (surfaces) |
| SURFEXTEND | — | Extend a surface edge. | SURFEXTEND (edge) 5 |
| SURFOFFSET | — | Offset a surface by a distance. | SURFOFFSET (surface) 2 |
| SURFPATCH | PATCH | Create a surface patch from boundary edges. | SURFPATCH (edges) |
| SURFSTITCH | STITCH | Stitch surfaces into a quilt or solid. | SURFSTITCH (surfaces) |
| SURFTRIM | — | Trim a surface with a cutting object. | SURFTRIM (surface) (curve) |
Work planes
| Command | Aliases | Description | Example |
|---|---|---|---|
| MIDPLANE | — | Create a work plane midway between two faces. | MIDPLANE (face1) (face2) |
| NORMALPLANE | — | Create a work plane normal to an axis at a point. | NORMALPLANE (axis) (point) |
| PLANE3P | — | Create a work plane through three points. | PLANE3P (p1) (p2) (p3) |
| TANPLANE | — | Create a work plane tangent to a face. | TANPLANE (face) (plane) |
| WORKPLANE | PLANE | Create a work plane offset from a face/plane. | WORKPLANE (face) 10 |
Mold, freeform & mesh
| Command | Aliases | Description | Example |
|---|---|---|---|
| CORECAVITY | — | Generate core and cavity from a part. | CORECAVITY (part) |
| FREEFORMBOX | — | Create a freeform (T-spline) box. | FREEFORMBOX 0,0,0 10,10,10 |
| FREEFORMPLANE | — | Create a freeform (T-spline) plane. | FREEFORMPLANE (plane) 10 10 |
| MESHPLACE | IMPORTMESH | Import or place a mesh body. | MESHPLACE (file) |
| QUADBALL | — | Create a freeform (T-spline) quadball. | QUADBALL 0,0,0 5 |
Sheet metal
| Command | Aliases | Description | Example |
|---|---|---|---|
| CONTOURFLANGE | — | Create a contour flange from an open profile. | CONTOURFLANGE (profile) (edge) |
| CONTOURROLL | — | Roll a contour into a sheet-metal part. | CONTOURROLL (profile) (axis) |
| CORNER | — | Apply a corner round or chamfer. | CORNER (corner) 2 |
| CORNERSEAM | — | Create a corner seam between two flanges. | CORNERSEAM (edge1) (edge2) |
| COSMETICBEND | — | Add a cosmetic bend line. | COSMETICBEND (line) |
| FLANGE | — | Add a flange to an edge. | FLANGE (edge) 20 |
| FLATPATTERN | — | Create the flat pattern. | FLATPATTERN |
| FOLD | — | Fold a face along a sketched line. | FOLD (line) |
| HEM | — | Add a hem to an edge. | HEM (edge) |
| LIP | — | Add a lip to an edge. | LIP (edge) |
| LOFTEDFLANGE | — | Create a lofted flange between two profiles. | LOFTEDFLANGE (profile1) (profile2) |
| PUNCH | — | Apply a punch tool (iFeature). | PUNCH (point) |
| REFOLD | — | Refold a flattened model. | REFOLD |
| RIP | — | Rip an edge to open a corner. | RIP (edge) |
| SMBEND | — | Add a bend between two faces. | SMBEND (edge) |
| SMCONVERT | — | Convert a solid to sheet metal. | SMCONVERT (face) 1 |
| SMCUT | — | Cut through sheet-metal faces. | SMCUT (profile) |
| SMFACE | — | Create the base face of a sheet-metal part. | SMFACE (profile) |
| SMSTYLE | — | Edit sheet-metal styles and rules. | SMSTYLE |
Assembly
| Command | Aliases | Description | Example |
|---|---|---|---|
| ASMANGLE | — | Apply an angle constraint between two components. | ASMANGLE (face1) (face2) 45 |
| ASMCHAMFER | — | Bevel edges in the assembly context. | ASMCHAMFER (edges) 2 |
| ASMCIRCLEPATTERN | — | Pattern components around an axis. | ASMCIRCLEPATTERN (component) (axis) 6 |
| ASMCOPY | — | Copy an assembly component. | ASMCOPY (component) |
| ASMCUSTOM | — | Apply a custom assembly constraint. | ASMCUSTOM (face1) (face2) |
| ASMEXTRUDE | — | Extrude in the assembly context. | ASMEXTRUDE (profile) 10 |
| ASMFILLET | — | Round edges in the assembly context. | ASMFILLET (edges) 2 |
| ASMHOLE | — | Place an assembly-context hole. | ASMHOLE (point) 6 |
| ASMINSERT | — | Apply an insert constraint (aligns axis and plane). | ASMINSERT (edge1) (edge2) |
| ASMMIRROR | — | Mirror assembly components about a plane. | ASMMIRROR (component) (plane) |
| ASMRECTPATTERN | — | Pattern components in rows and columns. | ASMRECTPATTERN (component) 3 2 |
| ASMREVOLVE | — | Revolve in the assembly context. | ASMREVOLVE (profile) (axis) 360 |
| ASMROTATEROTATE | — | Apply a rotation-rotation motion constraint. | ASMROTATEROTATE (face1) (face2) |
| ASMROTATETRANSLATE | — | Apply a rotation-translation motion constraint. | ASMROTATETRANSLATE (face1) (face2) |
| ASMSKETCH | — | Create a sketch in the assembly context. | ASMSKETCH (plane) |
| ASMSYMMETRY | — | Apply a symmetry constraint about a plane. | ASMSYMMETRY (c1) (c2) (plane) |
| ASMTANGENT | — | Apply a tangent constraint between two components. | ASMTANGENT (face) (cyl) |
| ASMTRANSITIONAL | — | Apply a transitional (cam) constraint. | ASMTRANSITIONAL (face) (face) |
| ASMTRANSLATETRANSLATE | — | Apply a translation-translation motion constraint. | ASMTRANSLATETRANSLATE (face1) (face2) |
| BOM | — | Open the Bill of Materials. | BOM |
| CAPTURELOD | — | Capture a level-of-detail representation. | CAPTURELOD |
| CAPTUREPOSITION | — | Capture a positional representation. | CAPTUREPOSITION |
| CAPTUREVIEW | — | Capture a view representation. | CAPTUREVIEW |
| CONTACTSET | — | Add components to the contact set. | CONTACTSET (components) |
| CONTACTSOLVER | — | Toggle the contact solver on/off. | CONTACTSOLVER |
| DRIVE | — | Drive a constraint through a range to animate motion. | DRIVE (constraint) 0 90 |
| FLUSH | — | Apply a flush constraint between two faces. | FLUSH (face1) (face2) |
| GRIPSNAP | — | Move a component interactively with grip snap. | GRIPSNAP (component) |
| INTERFERE | — | Analyse interference between component sets. | INTERFERE (set1) (set2) |
| JOINTBALL | — | Create a ball joint. | JOINTBALL (origin1) (origin2) |
| JOINTCYLINDRICAL | — | Create a cylindrical joint. | JOINTCYLINDRICAL (origin1) (origin2) |
| JOINTPLANAR | — | Create a planar joint. | JOINTPLANAR (origin1) (origin2) |
| JOINTRIGID | — | Create a rigid joint between components. | JOINTRIGID (origin1) (origin2) |
| JOINTROTATIONAL | — | Create a rotational joint. | JOINTROTATIONAL (origin1) (origin2) |
| JOINTSLIDER | — | Create a slider joint. | JOINTSLIDER (origin1) (origin2) |
| MATE | — | Apply a mate constraint between two components. | MATE (face1) (face2) |
| MODELSTATE | — | Create a new model state. | MODELSTATE |
| PLACE | — | Place an existing component into the assembly. | PLACE (file) 0,0,0 |
Drawing
| Command | Aliases | Description | Example |
|---|---|---|---|
| DELETESHEET | — | Delete the active drawing sheet. | DELETESHEET |
| DRAFTINGSTANDARD | — | Set the drafting standard. | DRAFTINGSTANDARD |
| DXFOUT | EXPORT | Export the drawing/flat-pattern to DXF. | DXFOUT |
| MODELREFERENCE | — | Set the referenced model. | MODELREFERENCE (file) |
| NEWSHEET | LAYOUT | Add a new drawing sheet. | NEWSHEET |
| VIEWAUX | — | Create an auxiliary view from an edge. | VIEWAUX (parent) (edge) |
| VIEWBASE | — | Place a base view from a 3D model. | VIEWBASE (model) (point) |
| VIEWBREAK | — | Add a break to a view. | VIEWBREAK (view) (p1) (p2) |
| VIEWDETAIL | — | Create a detail view. | VIEWDETAIL (parent) (centre) (radius) |
| VIEWPROJ | — | Place a projected view from a parent view. | VIEWPROJ (parent) (point) |
| VIEWSECTION | — | Create a section view. | VIEWSECTION (parent) (line) |
Manage
| Command | Aliases | Description | Example |
|---|---|---|---|
| DERIVE | — | Derive geometry from another part or assembly. | DERIVE (file) |
| PARAMETERS | — | Open the Parameters manager. | PARAMETERS |
| SCRIPT | RUNSCRIPT | Open the script console / run a script. | SCRIPT |
| SHRINKWRAP | — | Create a shrinkwrap substitute. | SHRINKWRAP |
View & visual styles
| Command | Aliases | Description | Example |
|---|---|---|---|
| BACK | — | Orient to the back view. | BACK |
| BOTTOMVIEW | — | Orient to the bottom view. | BOTTOMVIEW |
| CLOSE | — | Close the active document. | CLOSE |
| FRONT | — | Orient to the front view. | FRONT |
| HOME | HOMEVIEW | Go to the home (isometric) view. | HOME |
| ILLUSTRATION | — | Set the illustration visual style. | ILLUSTRATION |
| ISO | — | Orient to the isometric view. | ISO |
| LEFTVIEW | — | Orient to the left view. | LEFTVIEW |
| MONOCHROME | — | Set the monochrome visual style. | MONOCHROME |
| NAMEDVIEWS | VIEWMGR | Open the named-views manager. | NAMEDVIEWS |
| REALISTIC | — | Set the realistic visual style. | REALISTIC |
| RIGHTVIEW | — | Orient to the right view. | RIGHTVIEW |
| SHADED | — | Set the shaded visual style. | SHADED |
| SHADEDEDGES | — | Set the shaded-with-edges visual style. | SHADEDEDGES |
| TECHNICAL | — | Set the technical-illustration visual style. | TECHNICAL |
| TOPVIEW | — | Orient to the top view. | TOPVIEW |
| VIEWCUBE | — | Toggle the ViewCube. | VIEWCUBE |
| WATERCOLOR | — | Set the watercolour visual style. | WATERCOLOR |
| WIREFRAME | — | Set the wireframe visual style. | WIREFRAME |
| ZOOM | ZOOMALL ZE | Zoom to fit all geometry. | ZOOM |
Application & files
| Command | Aliases | Description | Example |
|---|---|---|---|
| CANCEL | — | Cancel the active command. | CANCEL |
| NEW | NEWPART | Create a new part document. | NEW |
| NEWASSEMBLY | — | Create a new assembly document. | NEWASSEMBLY |
| NEWDRAWING | — | Create a new drawing document. | NEWDRAWING |
| NEWSHEETMETAL | — | Create a new sheet-metal part document. | NEWSHEETMETAL |
| REDO | MREDO | Redo the last undone operation. | REDO |
| SAVE | QSAVE | Save the active document. | SAVE |
| UNDO | — | Undo the last operation. | UNDO |